| ( ! ) Warning: Array to string conversion in C:\wamp64\www\lib\page\SpotPage_editspot.php on line 39 | ||||
|---|---|---|---|---|
| Call Stack | ||||
| # | Time | Memory | Function | Location |
| 1 | 0.0001 | 366088 | {main}( ) | ...\index.php:0 |
| 2 | 0.0205 | 668248 | SpotPage_editspot->render( ) | ...\index.php:327 |
| 3 | 0.0268 | 763024 | str_replace( $search = '[br]', $replace = '\n', $subject = ['category' => '3', 'website' => 'http://bit.ly/2aBVMsK', 'image' => ['height' => '272', 'width' => '640', 'segment' => [...]], 'sabnzbdurl' => '', 'messageid' => 'gCJxAMhnp94QemlVwAkla@spot.net', 'searchurl' => '', 'description' => 'We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we’ve pursued, and the resulting 12GB library.[br][br]Elements scaled from grains of rice, plastic & glass beads, pumpkin seeds & marbles through to pebbles, stones, rocks, potatoes, pumpkin'..., 'sub' => '', 'filesize' => '8219594967', 'poster' => 'CaptainSalvo', 'tag' => 'CaptSalvo', 'nzb' => [0 => 'CXBsSRyGFUQQpmlVw94aU@spot.net'], 'title' => 'HISS.and.a.ROAR.Granular.IRL', 'filename' => '', 'newsgroup' => '', 'subcata' => 'a0|', 'subcatb' => 'b0|', 'subcatc' => '', 'subcatd' => '', 'subcatz' => '', 'created' => '1470490948', 'key' => '7', 'prevMsgids' => [], 'newsreader' => 'Spotnet 1.8.6.3', 'id' => '1489121', 0 => '1489121', 1 => 'gCJxAMhnp94QemlVwAkla@spot.net', 2 => '3', 3 => 'CaptainSalvo', 4 => 'a0|', 5 => 'b0|', 6 => '', 7 => '', 8 => '', 9 => 'HISS.and.a.ROAR.Granular.IRL', 10 => 'CaptSalvo', 'stamp' => '1470490948', 11 => '1470490948', 'moderated' => NULL, 12 => NULL, 'rating' => '0', 13 => '0', 'commentcount' => '0', 14 => '0', 'reportcount' => '0', 15 => '0', 16 => '8219594967', 'spotterid' => 'rYgT7Q', 17 => 'rYgT7Q', 'editstamp' => NULL, 18 => NULL, 'editor' => NULL, 19 => NULL, 'downloadstamp' => NULL, 20 => NULL, 'watchstamp' => NULL, 21 => NULL, 'seenstamp' => '1793150517', 22 => '1793150517', 'verified' => '1', 23 => '1', 'user-signature' => 'Gufwi1/H/+K7+T1mGXmHEuhdbpoANFQ1E+TglgoP0Ldx9NVLxFVjZOubTs8zRrQv===', 24 => 'Gufwi1/H/+K7+T1mGXmHEuhdbpoANFQ1E+TglgoP0Ldx9NVLxFVjZOubTs8zRrQv===', 'user-key' => ['exponent' => 'AQAB', 'modulo' => 'rgdiBbUTAIlve4cIy22wy9Nbvix2QeHPtlWf1qr2/QmhHdq+BVPqEhWrDvFnT8xn'], 25 => 'YToyOntzOjg6ImV4cG9uZW50IjtzOjQ6IkFRQUIiO3M6NjoibW9kdWxvIjtzOjY0OiJyZ2RpQmJVVEFJbHZlNGNJeTIyd3k5TmJ2aXgyUWVIUHRsV2YxcXIyL1FtaEhkcStCVlBxRWhXckR2Rm5UOHhuIjt9', 'xml-signature' => 'Kotdk/6O75b9oNYgsFOoOKEy3iabr05NgOFJICMdGuQ1nXPdOFOfWhv5X8iumHj7===', 26 => 'Kotdk/6O75b9oNYgsFOoOKEy3iabr05NgOFJICMdGuQ1nXPdOFOfWhv5X8iumHj7===', 'fullxml' => '<?xml version="1.0"?>\n<Spotnet><Posting><Key>7</Key><Created>1470490948</Created><Poster>CaptainSalvo</Poster><Tag>CaptSalvo</Tag><Title>HISS.and.a.ROAR.Granular.IRL</Title><Description>We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we'..., 27 => '<?xml version="1.0"?>\n<Spotnet><Posting><Key>7</Key><Created>1470490948</Created><Poster>CaptainSalvo</Poster><Tag>CaptSalvo</Tag><Title>HISS.and.a.ROAR.Granular.IRL</Title><Description>We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we'..., 'listidtype' => NULL, 28 => NULL] ) | ...\SpotPage_editspot.php:39 |
| ( ! ) Warning: Array to string conversion in C:\wamp64\www\lib\page\SpotPage_editspot.php on line 39 | ||||
|---|---|---|---|---|
| Call Stack | ||||
| # | Time | Memory | Function | Location |
| 1 | 0.0001 | 366088 | {main}( ) | ...\index.php:0 |
| 2 | 0.0205 | 668248 | SpotPage_editspot->render( ) | ...\index.php:327 |
| 3 | 0.0268 | 763024 | str_replace( $search = '[br]', $replace = '\n', $subject = ['category' => '3', 'website' => 'http://bit.ly/2aBVMsK', 'image' => ['height' => '272', 'width' => '640', 'segment' => [...]], 'sabnzbdurl' => '', 'messageid' => 'gCJxAMhnp94QemlVwAkla@spot.net', 'searchurl' => '', 'description' => 'We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we’ve pursued, and the resulting 12GB library.[br][br]Elements scaled from grains of rice, plastic & glass beads, pumpkin seeds & marbles through to pebbles, stones, rocks, potatoes, pumpkin'..., 'sub' => '', 'filesize' => '8219594967', 'poster' => 'CaptainSalvo', 'tag' => 'CaptSalvo', 'nzb' => [0 => 'CXBsSRyGFUQQpmlVw94aU@spot.net'], 'title' => 'HISS.and.a.ROAR.Granular.IRL', 'filename' => '', 'newsgroup' => '', 'subcata' => 'a0|', 'subcatb' => 'b0|', 'subcatc' => '', 'subcatd' => '', 'subcatz' => '', 'created' => '1470490948', 'key' => '7', 'prevMsgids' => [], 'newsreader' => 'Spotnet 1.8.6.3', 'id' => '1489121', 0 => '1489121', 1 => 'gCJxAMhnp94QemlVwAkla@spot.net', 2 => '3', 3 => 'CaptainSalvo', 4 => 'a0|', 5 => 'b0|', 6 => '', 7 => '', 8 => '', 9 => 'HISS.and.a.ROAR.Granular.IRL', 10 => 'CaptSalvo', 'stamp' => '1470490948', 11 => '1470490948', 'moderated' => NULL, 12 => NULL, 'rating' => '0', 13 => '0', 'commentcount' => '0', 14 => '0', 'reportcount' => '0', 15 => '0', 16 => '8219594967', 'spotterid' => 'rYgT7Q', 17 => 'rYgT7Q', 'editstamp' => NULL, 18 => NULL, 'editor' => NULL, 19 => NULL, 'downloadstamp' => NULL, 20 => NULL, 'watchstamp' => NULL, 21 => NULL, 'seenstamp' => '1793150517', 22 => '1793150517', 'verified' => '1', 23 => '1', 'user-signature' => 'Gufwi1/H/+K7+T1mGXmHEuhdbpoANFQ1E+TglgoP0Ldx9NVLxFVjZOubTs8zRrQv===', 24 => 'Gufwi1/H/+K7+T1mGXmHEuhdbpoANFQ1E+TglgoP0Ldx9NVLxFVjZOubTs8zRrQv===', 'user-key' => ['exponent' => 'AQAB', 'modulo' => 'rgdiBbUTAIlve4cIy22wy9Nbvix2QeHPtlWf1qr2/QmhHdq+BVPqEhWrDvFnT8xn'], 25 => 'YToyOntzOjg6ImV4cG9uZW50IjtzOjQ6IkFRQUIiO3M6NjoibW9kdWxvIjtzOjY0OiJyZ2RpQmJVVEFJbHZlNGNJeTIyd3k5TmJ2aXgyUWVIUHRsV2YxcXIyL1FtaEhkcStCVlBxRWhXckR2Rm5UOHhuIjt9', 'xml-signature' => 'Kotdk/6O75b9oNYgsFOoOKEy3iabr05NgOFJICMdGuQ1nXPdOFOfWhv5X8iumHj7===', 26 => 'Kotdk/6O75b9oNYgsFOoOKEy3iabr05NgOFJICMdGuQ1nXPdOFOfWhv5X8iumHj7===', 'fullxml' => '<?xml version="1.0"?>\n<Spotnet><Posting><Key>7</Key><Created>1470490948</Created><Poster>CaptainSalvo</Poster><Tag>CaptSalvo</Tag><Title>HISS.and.a.ROAR.Granular.IRL</Title><Description>We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we'..., 27 => '<?xml version="1.0"?>\n<Spotnet><Posting><Key>7</Key><Created>1470490948</Created><Poster>CaptainSalvo</Poster><Tag>CaptSalvo</Tag><Title>HISS.and.a.ROAR.Granular.IRL</Title><Description>We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we'..., 'listidtype' => NULL, 28 => NULL] ) | ...\SpotPage_editspot.php:39 |
| ( ! ) Warning: Array to string conversion in C:\wamp64\www\lib\page\SpotPage_editspot.php on line 39 | ||||
|---|---|---|---|---|
| Call Stack | ||||
| # | Time | Memory | Function | Location |
| 1 | 0.0001 | 366088 | {main}( ) | ...\index.php:0 |
| 2 | 0.0205 | 668248 | SpotPage_editspot->render( ) | ...\index.php:327 |
| 3 | 0.0268 | 763024 | str_replace( $search = '[br]', $replace = '\n', $subject = ['category' => '3', 'website' => 'http://bit.ly/2aBVMsK', 'image' => ['height' => '272', 'width' => '640', 'segment' => [...]], 'sabnzbdurl' => '', 'messageid' => 'gCJxAMhnp94QemlVwAkla@spot.net', 'searchurl' => '', 'description' => 'We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we’ve pursued, and the resulting 12GB library.[br][br]Elements scaled from grains of rice, plastic & glass beads, pumpkin seeds & marbles through to pebbles, stones, rocks, potatoes, pumpkin'..., 'sub' => '', 'filesize' => '8219594967', 'poster' => 'CaptainSalvo', 'tag' => 'CaptSalvo', 'nzb' => [0 => 'CXBsSRyGFUQQpmlVw94aU@spot.net'], 'title' => 'HISS.and.a.ROAR.Granular.IRL', 'filename' => '', 'newsgroup' => '', 'subcata' => 'a0|', 'subcatb' => 'b0|', 'subcatc' => '', 'subcatd' => '', 'subcatz' => '', 'created' => '1470490948', 'key' => '7', 'prevMsgids' => [], 'newsreader' => 'Spotnet 1.8.6.3', 'id' => '1489121', 0 => '1489121', 1 => 'gCJxAMhnp94QemlVwAkla@spot.net', 2 => '3', 3 => 'CaptainSalvo', 4 => 'a0|', 5 => 'b0|', 6 => '', 7 => '', 8 => '', 9 => 'HISS.and.a.ROAR.Granular.IRL', 10 => 'CaptSalvo', 'stamp' => '1470490948', 11 => '1470490948', 'moderated' => NULL, 12 => NULL, 'rating' => '0', 13 => '0', 'commentcount' => '0', 14 => '0', 'reportcount' => '0', 15 => '0', 16 => '8219594967', 'spotterid' => 'rYgT7Q', 17 => 'rYgT7Q', 'editstamp' => NULL, 18 => NULL, 'editor' => NULL, 19 => NULL, 'downloadstamp' => NULL, 20 => NULL, 'watchstamp' => NULL, 21 => NULL, 'seenstamp' => '1793150517', 22 => '1793150517', 'verified' => '1', 23 => '1', 'user-signature' => 'Gufwi1/H/+K7+T1mGXmHEuhdbpoANFQ1E+TglgoP0Ldx9NVLxFVjZOubTs8zRrQv===', 24 => 'Gufwi1/H/+K7+T1mGXmHEuhdbpoANFQ1E+TglgoP0Ldx9NVLxFVjZOubTs8zRrQv===', 'user-key' => ['exponent' => 'AQAB', 'modulo' => 'rgdiBbUTAIlve4cIy22wy9Nbvix2QeHPtlWf1qr2/QmhHdq+BVPqEhWrDvFnT8xn'], 25 => 'YToyOntzOjg6ImV4cG9uZW50IjtzOjQ6IkFRQUIiO3M6NjoibW9kdWxvIjtzOjY0OiJyZ2RpQmJVVEFJbHZlNGNJeTIyd3k5TmJ2aXgyUWVIUHRsV2YxcXIyL1FtaEhkcStCVlBxRWhXckR2Rm5UOHhuIjt9', 'xml-signature' => 'Kotdk/6O75b9oNYgsFOoOKEy3iabr05NgOFJICMdGuQ1nXPdOFOfWhv5X8iumHj7===', 26 => 'Kotdk/6O75b9oNYgsFOoOKEy3iabr05NgOFJICMdGuQ1nXPdOFOfWhv5X8iumHj7===', 'fullxml' => '<?xml version="1.0"?>\n<Spotnet><Posting><Key>7</Key><Created>1470490948</Created><Poster>CaptainSalvo</Poster><Tag>CaptSalvo</Tag><Title>HISS.and.a.ROAR.Granular.IRL</Title><Description>We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we'..., 27 => '<?xml version="1.0"?>\n<Spotnet><Posting><Key>7</Key><Created>1470490948</Created><Poster>CaptainSalvo</Poster><Tag>CaptSalvo</Tag><Title>HISS.and.a.ROAR.Granular.IRL</Title><Description>We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we'..., 'listidtype' => NULL, 28 => NULL] ) | ...\SpotPage_editspot.php:39 |
| ( ! ) Warning: Array to string conversion in C:\wamp64\www\lib\page\SpotPage_editspot.php on line 39 | ||||
|---|---|---|---|---|
| Call Stack | ||||
| # | Time | Memory | Function | Location |
| 1 | 0.0001 | 366088 | {main}( ) | ...\index.php:0 |
| 2 | 0.0205 | 668248 | SpotPage_editspot->render( ) | ...\index.php:327 |
| 3 | 0.0268 | 763024 | str_replace( $search = '[br]', $replace = '\n', $subject = ['category' => '3', 'website' => 'http://bit.ly/2aBVMsK', 'image' => ['height' => '272', 'width' => '640', 'segment' => [...]], 'sabnzbdurl' => '', 'messageid' => 'gCJxAMhnp94QemlVwAkla@spot.net', 'searchurl' => '', 'description' => 'We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we’ve pursued, and the resulting 12GB library.[br][br]Elements scaled from grains of rice, plastic & glass beads, pumpkin seeds & marbles through to pebbles, stones, rocks, potatoes, pumpkin'..., 'sub' => '', 'filesize' => '8219594967', 'poster' => 'CaptainSalvo', 'tag' => 'CaptSalvo', 'nzb' => [0 => 'CXBsSRyGFUQQpmlVw94aU@spot.net'], 'title' => 'HISS.and.a.ROAR.Granular.IRL', 'filename' => '', 'newsgroup' => '', 'subcata' => 'a0|', 'subcatb' => 'b0|', 'subcatc' => '', 'subcatd' => '', 'subcatz' => '', 'created' => '1470490948', 'key' => '7', 'prevMsgids' => [], 'newsreader' => 'Spotnet 1.8.6.3', 'id' => '1489121', 0 => '1489121', 1 => 'gCJxAMhnp94QemlVwAkla@spot.net', 2 => '3', 3 => 'CaptainSalvo', 4 => 'a0|', 5 => 'b0|', 6 => '', 7 => '', 8 => '', 9 => 'HISS.and.a.ROAR.Granular.IRL', 10 => 'CaptSalvo', 'stamp' => '1470490948', 11 => '1470490948', 'moderated' => NULL, 12 => NULL, 'rating' => '0', 13 => '0', 'commentcount' => '0', 14 => '0', 'reportcount' => '0', 15 => '0', 16 => '8219594967', 'spotterid' => 'rYgT7Q', 17 => 'rYgT7Q', 'editstamp' => NULL, 18 => NULL, 'editor' => NULL, 19 => NULL, 'downloadstamp' => NULL, 20 => NULL, 'watchstamp' => NULL, 21 => NULL, 'seenstamp' => '1793150517', 22 => '1793150517', 'verified' => '1', 23 => '1', 'user-signature' => 'Gufwi1/H/+K7+T1mGXmHEuhdbpoANFQ1E+TglgoP0Ldx9NVLxFVjZOubTs8zRrQv===', 24 => 'Gufwi1/H/+K7+T1mGXmHEuhdbpoANFQ1E+TglgoP0Ldx9NVLxFVjZOubTs8zRrQv===', 'user-key' => ['exponent' => 'AQAB', 'modulo' => 'rgdiBbUTAIlve4cIy22wy9Nbvix2QeHPtlWf1qr2/QmhHdq+BVPqEhWrDvFnT8xn'], 25 => 'YToyOntzOjg6ImV4cG9uZW50IjtzOjQ6IkFRQUIiO3M6NjoibW9kdWxvIjtzOjY0OiJyZ2RpQmJVVEFJbHZlNGNJeTIyd3k5TmJ2aXgyUWVIUHRsV2YxcXIyL1FtaEhkcStCVlBxRWhXckR2Rm5UOHhuIjt9', 'xml-signature' => 'Kotdk/6O75b9oNYgsFOoOKEy3iabr05NgOFJICMdGuQ1nXPdOFOfWhv5X8iumHj7===', 26 => 'Kotdk/6O75b9oNYgsFOoOKEy3iabr05NgOFJICMdGuQ1nXPdOFOfWhv5X8iumHj7===', 'fullxml' => '<?xml version="1.0"?>\n<Spotnet><Posting><Key>7</Key><Created>1470490948</Created><Poster>CaptainSalvo</Poster><Tag>CaptSalvo</Tag><Title>HISS.and.a.ROAR.Granular.IRL</Title><Description>We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we'..., 27 => '<?xml version="1.0"?>\n<Spotnet><Posting><Key>7</Key><Created>1470490948</Created><Poster>CaptainSalvo</Poster><Tag>CaptSalvo</Tag><Title>HISS.and.a.ROAR.Granular.IRL</Title><Description>We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we'..., 'listidtype' => NULL, 28 => NULL] ) | ...\SpotPage_editspot.php:39 |
| ( ! ) Warning: Cannot modify header information - headers already sent by (output started at C:\wamp64\www\lib\page\SpotPage_editspot.php:39) in C:\wamp64\www\lib\page\SpotPage_Abs.php on line 63 | ||||
|---|---|---|---|---|
| Call Stack | ||||
| # | Time | Memory | Function | Location |
| 1 | 0.0001 | 366088 | {main}( ) | ...\index.php:0 |
| 2 | 0.0205 | 668248 | SpotPage_editspot->render( ) | ...\index.php:327 |
| 3 | 0.0377 | 763632 | SpotPage_Abs->template( $tpl = 'editspot', $params = ['editspotform' => ['category' => '3', 'website' => 'http://bit.ly/2aBVMsK', 'image' => 'Array', 'sabnzbdurl' => '', 'messageid' => 'gCJxAMhnp94QemlVwAkla@spot.net', 'searchurl' => '', 'description' => 'We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we’ve pursued, and the resulting 12GB library.\n\nElements scaled from grains of rice, plastic & glass beads, pumpkin seeds & marbles through to pebbles, stones, rocks, potatoes, pumpkins, rai'..., 'sub' => '', 'filesize' => '8219594967', 'poster' => 'CaptainSalvo', 'tag' => 'CaptSalvo', 'nzb' => 'Array', 'title' => 'HISS.and.a.ROAR.Granular.IRL', 'filename' => '', 'newsgroup' => '', 'subcata' => 'a0|', 'subcatb' => 'b0|', 'subcatc' => '', 'subcatd' => '', 'subcatz' => '', 'created' => '1470490948', 'key' => '7', 'prevMsgids' => 'Array', 'newsreader' => 'Spotnet 1.8.6.3', 'id' => '1489121', 0 => '1489121', 1 => 'gCJxAMhnp94QemlVwAkla@spot.net', 2 => '3', 3 => 'CaptainSalvo', 4 => 'a0|', 5 => 'b0|', 6 => '', 7 => '', 8 => '', 9 => 'HISS.and.a.ROAR.Granular.IRL', 10 => 'CaptSalvo', 'stamp' => '1470490948', 11 => '1470490948', 'moderated' => '', 12 => '', 'rating' => '0', 13 => '0', 'commentcount' => '0', 14 => '0', 'reportcount' => '0', 15 => '0', 16 => '8219594967', 'spotterid' => 'rYgT7Q', 17 => 'rYgT7Q', 'editstamp' => '', 18 => '', 'editor' => '', 19 => '', 'downloadstamp' => '', 20 => '', 'watchstamp' => '', 21 => '', 'seenstamp' => '1793150517', 22 => '1793150517', 'verified' => '1', 23 => '1', 'user-signature' => 'Gufwi1/H/+K7+T1mGXmHEuhdbpoANFQ1E+TglgoP0Ldx9NVLxFVjZOubTs8zRrQv===', 24 => 'Gufwi1/H/+K7+T1mGXmHEuhdbpoANFQ1E+TglgoP0Ldx9NVLxFVjZOubTs8zRrQv===', 'user-key' => 'Array', 25 => 'YToyOntzOjg6ImV4cG9uZW50IjtzOjQ6IkFRQUIiO3M6NjoibW9kdWxvIjtzOjY0OiJyZ2RpQmJVVEFJbHZlNGNJeTIyd3k5TmJ2aXgyUWVIUHRsV2YxcXIyL1FtaEhkcStCVlBxRWhXckR2Rm5UOHhuIjt9', 'xml-signature' => 'Kotdk/6O75b9oNYgsFOoOKEy3iabr05NgOFJICMdGuQ1nXPdOFOfWhv5X8iumHj7===', 26 => 'Kotdk/6O75b9oNYgsFOoOKEy3iabr05NgOFJICMdGuQ1nXPdOFOfWhv5X8iumHj7===', 'fullxml' => '<?xml version="1.0"?>\n<Spotnet><Posting><Key>7</Key><Created>1470490948</Created><Poster>CaptainSalvo</Poster><Tag>CaptSalvo</Tag><Title>HISS.and.a.ROAR.Granular.IRL</Title><Description>We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we'..., 27 => '<?xml version="1.0"?>\n<Spotnet><Posting><Key>7</Key><Created>1470490948</Created><Poster>CaptainSalvo</Poster><Tag>CaptSalvo</Tag><Title>HISS.and.a.ROAR.Granular.IRL</Title><Description>We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we'..., 'listidtype' => '', 28 => ''], 'result' => class Dto_FormResult { public $_result = 'notsubmitted'; public $_data = [...]; public $_errors = [...]; public $_warnings = [...]; public $_info = [...] }] ) | ...\SpotPage_editspot.php:87 |
| 4 | 0.0377 | 764104 | SpotPage_Abs->sendExpireHeaders( $preventCaching = TRUE ) | ...\SpotPage_Abs.php:139 |
| 5 | 0.0377 | 764104 | header( $header = 'Cache-Control: private, post-check=1, pre-check=2, max-age=1, must-revalidate' ) | ...\SpotPage_Abs.php:63 |
| ( ! ) Warning: Cannot modify header information - headers already sent by (output started at C:\wamp64\www\lib\page\SpotPage_editspot.php:39) in C:\wamp64\www\lib\page\SpotPage_Abs.php on line 64 | ||||
|---|---|---|---|---|
| Call Stack | ||||
| # | Time | Memory | Function | Location |
| 1 | 0.0001 | 366088 | {main}( ) | ...\index.php:0 |
| 2 | 0.0205 | 668248 | SpotPage_editspot->render( ) | ...\index.php:327 |
| 3 | 0.0377 | 763632 | SpotPage_Abs->template( $tpl = 'editspot', $params = ['editspotform' => ['category' => '3', 'website' => 'http://bit.ly/2aBVMsK', 'image' => 'Array', 'sabnzbdurl' => '', 'messageid' => 'gCJxAMhnp94QemlVwAkla@spot.net', 'searchurl' => '', 'description' => 'We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we’ve pursued, and the resulting 12GB library.\n\nElements scaled from grains of rice, plastic & glass beads, pumpkin seeds & marbles through to pebbles, stones, rocks, potatoes, pumpkins, rai'..., 'sub' => '', 'filesize' => '8219594967', 'poster' => 'CaptainSalvo', 'tag' => 'CaptSalvo', 'nzb' => 'Array', 'title' => 'HISS.and.a.ROAR.Granular.IRL', 'filename' => '', 'newsgroup' => '', 'subcata' => 'a0|', 'subcatb' => 'b0|', 'subcatc' => '', 'subcatd' => '', 'subcatz' => '', 'created' => '1470490948', 'key' => '7', 'prevMsgids' => 'Array', 'newsreader' => 'Spotnet 1.8.6.3', 'id' => '1489121', 0 => '1489121', 1 => 'gCJxAMhnp94QemlVwAkla@spot.net', 2 => '3', 3 => 'CaptainSalvo', 4 => 'a0|', 5 => 'b0|', 6 => '', 7 => '', 8 => '', 9 => 'HISS.and.a.ROAR.Granular.IRL', 10 => 'CaptSalvo', 'stamp' => '1470490948', 11 => '1470490948', 'moderated' => '', 12 => '', 'rating' => '0', 13 => '0', 'commentcount' => '0', 14 => '0', 'reportcount' => '0', 15 => '0', 16 => '8219594967', 'spotterid' => 'rYgT7Q', 17 => 'rYgT7Q', 'editstamp' => '', 18 => '', 'editor' => '', 19 => '', 'downloadstamp' => '', 20 => '', 'watchstamp' => '', 21 => '', 'seenstamp' => '1793150517', 22 => '1793150517', 'verified' => '1', 23 => '1', 'user-signature' => 'Gufwi1/H/+K7+T1mGXmHEuhdbpoANFQ1E+TglgoP0Ldx9NVLxFVjZOubTs8zRrQv===', 24 => 'Gufwi1/H/+K7+T1mGXmHEuhdbpoANFQ1E+TglgoP0Ldx9NVLxFVjZOubTs8zRrQv===', 'user-key' => 'Array', 25 => 'YToyOntzOjg6ImV4cG9uZW50IjtzOjQ6IkFRQUIiO3M6NjoibW9kdWxvIjtzOjY0OiJyZ2RpQmJVVEFJbHZlNGNJeTIyd3k5TmJ2aXgyUWVIUHRsV2YxcXIyL1FtaEhkcStCVlBxRWhXckR2Rm5UOHhuIjt9', 'xml-signature' => 'Kotdk/6O75b9oNYgsFOoOKEy3iabr05NgOFJICMdGuQ1nXPdOFOfWhv5X8iumHj7===', 26 => 'Kotdk/6O75b9oNYgsFOoOKEy3iabr05NgOFJICMdGuQ1nXPdOFOfWhv5X8iumHj7===', 'fullxml' => '<?xml version="1.0"?>\n<Spotnet><Posting><Key>7</Key><Created>1470490948</Created><Poster>CaptainSalvo</Poster><Tag>CaptSalvo</Tag><Title>HISS.and.a.ROAR.Granular.IRL</Title><Description>We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we'..., 27 => '<?xml version="1.0"?>\n<Spotnet><Posting><Key>7</Key><Created>1470490948</Created><Poster>CaptainSalvo</Poster><Tag>CaptSalvo</Tag><Title>HISS.and.a.ROAR.Granular.IRL</Title><Description>We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we'..., 'listidtype' => '', 28 => ''], 'result' => class Dto_FormResult { public $_result = 'notsubmitted'; public $_data = [...]; public $_errors = [...]; public $_warnings = [...]; public $_info = [...] }] ) | ...\SpotPage_editspot.php:87 |
| 4 | 0.0377 | 764104 | SpotPage_Abs->sendExpireHeaders( $preventCaching = TRUE ) | ...\SpotPage_Abs.php:139 |
| 5 | 0.0409 | 764480 | header( $header = 'Expires: Mon, 12 Jul 2000 01:00:00 GMT' ) | ...\SpotPage_Abs.php:64 |
| ( ! ) Warning: Cannot modify header information - headers already sent by (output started at C:\wamp64\www\lib\page\SpotPage_editspot.php:39) in C:\wamp64\www\lib\page\SpotPage_Abs.php on line 96 | ||||
|---|---|---|---|---|
| Call Stack | ||||
| # | Time | Memory | Function | Location |
| 1 | 0.0001 | 366088 | {main}( ) | ...\index.php:0 |
| 2 | 0.0205 | 668248 | SpotPage_editspot->render( ) | ...\index.php:327 |
| 3 | 0.0377 | 763632 | SpotPage_Abs->template( $tpl = 'editspot', $params = ['editspotform' => ['category' => '3', 'website' => 'http://bit.ly/2aBVMsK', 'image' => 'Array', 'sabnzbdurl' => '', 'messageid' => 'gCJxAMhnp94QemlVwAkla@spot.net', 'searchurl' => '', 'description' => 'We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we’ve pursued, and the resulting 12GB library.\n\nElements scaled from grains of rice, plastic & glass beads, pumpkin seeds & marbles through to pebbles, stones, rocks, potatoes, pumpkins, rai'..., 'sub' => '', 'filesize' => '8219594967', 'poster' => 'CaptainSalvo', 'tag' => 'CaptSalvo', 'nzb' => 'Array', 'title' => 'HISS.and.a.ROAR.Granular.IRL', 'filename' => '', 'newsgroup' => '', 'subcata' => 'a0|', 'subcatb' => 'b0|', 'subcatc' => '', 'subcatd' => '', 'subcatz' => '', 'created' => '1470490948', 'key' => '7', 'prevMsgids' => 'Array', 'newsreader' => 'Spotnet 1.8.6.3', 'id' => '1489121', 0 => '1489121', 1 => 'gCJxAMhnp94QemlVwAkla@spot.net', 2 => '3', 3 => 'CaptainSalvo', 4 => 'a0|', 5 => 'b0|', 6 => '', 7 => '', 8 => '', 9 => 'HISS.and.a.ROAR.Granular.IRL', 10 => 'CaptSalvo', 'stamp' => '1470490948', 11 => '1470490948', 'moderated' => '', 12 => '', 'rating' => '0', 13 => '0', 'commentcount' => '0', 14 => '0', 'reportcount' => '0', 15 => '0', 16 => '8219594967', 'spotterid' => 'rYgT7Q', 17 => 'rYgT7Q', 'editstamp' => '', 18 => '', 'editor' => '', 19 => '', 'downloadstamp' => '', 20 => '', 'watchstamp' => '', 21 => '', 'seenstamp' => '1793150517', 22 => '1793150517', 'verified' => '1', 23 => '1', 'user-signature' => 'Gufwi1/H/+K7+T1mGXmHEuhdbpoANFQ1E+TglgoP0Ldx9NVLxFVjZOubTs8zRrQv===', 24 => 'Gufwi1/H/+K7+T1mGXmHEuhdbpoANFQ1E+TglgoP0Ldx9NVLxFVjZOubTs8zRrQv===', 'user-key' => 'Array', 25 => 'YToyOntzOjg6ImV4cG9uZW50IjtzOjQ6IkFRQUIiO3M6NjoibW9kdWxvIjtzOjY0OiJyZ2RpQmJVVEFJbHZlNGNJeTIyd3k5TmJ2aXgyUWVIUHRsV2YxcXIyL1FtaEhkcStCVlBxRWhXckR2Rm5UOHhuIjt9', 'xml-signature' => 'Kotdk/6O75b9oNYgsFOoOKEy3iabr05NgOFJICMdGuQ1nXPdOFOfWhv5X8iumHj7===', 26 => 'Kotdk/6O75b9oNYgsFOoOKEy3iabr05NgOFJICMdGuQ1nXPdOFOfWhv5X8iumHj7===', 'fullxml' => '<?xml version="1.0"?>\n<Spotnet><Posting><Key>7</Key><Created>1470490948</Created><Poster>CaptainSalvo</Poster><Tag>CaptSalvo</Tag><Title>HISS.and.a.ROAR.Granular.IRL</Title><Description>We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we'..., 27 => '<?xml version="1.0"?>\n<Spotnet><Posting><Key>7</Key><Created>1470490948</Created><Poster>CaptainSalvo</Poster><Tag>CaptSalvo</Tag><Title>HISS.and.a.ROAR.Granular.IRL</Title><Description>We decided to explore the concept of granular DSP synthesis and processing, except in the real world: finding props and environments where we could generate and manipulate sound at an elemental level, working with grains of sound, scaleable and physical. Check out the making of video to get a better idea of the sounds we'..., 'listidtype' => '', 28 => ''], 'result' => class Dto_FormResult { public $_result = 'notsubmitted'; public $_data = [...]; public $_errors = [...]; public $_warnings = [...]; public $_info = [...] }] ) | ...\SpotPage_editspot.php:87 |
| 4 | 0.0439 | 764480 | SpotPage_Abs->sendContentTypeHeader( $type = 'html' ) | ...\SpotPage_Abs.php:140 |
| 5 | 0.0439 | 764480 | header( $header = 'Content-Type: text/html; charset=utf-8' ) | ...\SpotPage_Abs.php:96 |