| ( ! ) Warning: Array to string conversion in C:\wamp64\www\lib\page\SpotPage_editspot.php on line 39 | ||||
|---|---|---|---|---|
| Call Stack | ||||
| # | Time | Memory | Function | Location |
| 1 | 0.0001 | 366088 | {main}( ) | ...\index.php:0 |
| 2 | 0.0107 | 668248 | SpotPage_editspot->render( ) | ...\index.php:327 |
| 3 | 0.0152 | 763360 | str_replace( $search = '[br]', $replace = '\n', $subject = ['category' => '3', 'website' => 'http://www.lynda.com/Maya-tutorials/Maya-Essentials-3-NURBS-Modeling-Techniques/96716-2.html', 'image' => ['height' => '474', 'width' => '450', 'segment' => [...]], 'sabnzbdurl' => '', 'messageid' => 'fTcDCAtM3Ws3SzxTwMZR6@spot.net', 'searchurl' => '', 'description' => 'NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory behind NURBS, starting with NURBS primitives and sculpting surfaces, and then through the modeling tools (Trim, Stitch, Project, and more) used to refine NURBS models in Maya. Author George Maestri also cover tech'..., 'sub' => '', 'filesize' => '519692376', 'poster' => 'Sluwesjaak', 'tag' => 'Sluwesjaak', 'nzb' => [0 => 'ksseVze1mP03SzxTwLgVK@spot.net'], 'title' => 'Lynda.com - Maya Essentials 3: NURBS Modeling Techniques', 'filename' => '', 'newsgroup' => '', 'subcata' => 'a0|', 'subcatb' => 'b26|', 'subcatc' => '', 'subcatd' => '', 'subcatz' => '', 'created' => '1341205725', 'key' => '3', 'prevMsgids' => [], 'newsreader' => '', 'id' => '622960', 0 => '622960', 1 => 'fTcDCAtM3Ws3SzxTwMZR6@spot.net', 2 => '3', 3 => 'Sluwesjaak', 4 => 'a0|', 5 => 'b26|', 6 => '', 7 => '', 8 => '', 9 => 'Lynda.com - Maya Essentials 3: NURBS Modeling Techniques', 10 => 'Sluwesjaak', 'stamp' => '1341205725', 11 => '1341205725', 'moderated' => NULL, 12 => NULL, 'rating' => '0', 13 => '0', 'commentcount' => '2', 14 => '2', 'reportcount' => '0', 15 => '0', 16 => '519692376', 'spotterid' => 'Zv0q2w', 17 => 'Zv0q2w', 'editstamp' => NULL, 18 => NULL, 'editor' => NULL, 19 => NULL, 'downloadstamp' => NULL, 20 => NULL, 'watchstamp' => NULL, 21 => NULL, 'seenstamp' => '1792949343', 22 => '1792949343', 'verified' => '1', 23 => '1', 'user-signature' => 'lcerC0guRCurFyLW6cvTabvn9LHKpXdOJ+SSBUaoO1qI81GrjKSGwZJOJ7c3KUzB===', 24 => 'lcerC0guRCurFyLW6cvTabvn9LHKpXdOJ+SSBUaoO1qI81GrjKSGwZJOJ7c3KUzB===', 'user-key' => ['exponent' => 'AQAB', 'modulo' => '7p+twjesxQ2OnGyjkjrCsbhbo3210V/HZzOF9mhSk6G7mJ/5LLhwDOhOAx40xykd'], 25 => 'YToyOntzOjg6ImV4cG9uZW50IjtzOjQ6IkFRQUIiO3M6NjoibW9kdWxvIjtzOjY0OiI3cCt0d2plc3hRMk9uR3lqa2pyQ3NiaGJvMzIxMFYvSFp6T0Y5bWhTazZHN21KLzVMTGh3RE9oT0F4NDB4eWtkIjt9', 'xml-signature' => 'KSsnccGK5w3qvAafRX73v1ZGcELJqbRHNDIVgJ829kU66/BzHfaI15+P3v+qL7at=', 26 => 'KSsnccGK5w3qvAafRX73v1ZGcELJqbRHNDIVgJ829kU66/BzHfaI15+P3v+qL7at=', 'fullxml' => '<Spotnet><Posting><Key>3</Key><Created>1341205725</Created><Poster>Sluwesjaak</Poster><Tag>Sluwesjaak</Tag><Title><![CDATA[Lynda.com - Maya Essentials 3: NURBS Modeling Techniques]]></Title><Description><![CDATA[NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory b'..., 27 => '<Spotnet><Posting><Key>3</Key><Created>1341205725</Created><Poster>Sluwesjaak</Poster><Tag>Sluwesjaak</Tag><Title><![CDATA[Lynda.com - Maya Essentials 3: NURBS Modeling Techniques]]></Title><Description><![CDATA[NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory b'..., 'listidtype' => NULL, 28 => NULL] ) | ...\SpotPage_editspot.php:39 |
| ( ! ) Warning: Array to string conversion in C:\wamp64\www\lib\page\SpotPage_editspot.php on line 39 | ||||
|---|---|---|---|---|
| Call Stack | ||||
| # | Time | Memory | Function | Location |
| 1 | 0.0001 | 366088 | {main}( ) | ...\index.php:0 |
| 2 | 0.0107 | 668248 | SpotPage_editspot->render( ) | ...\index.php:327 |
| 3 | 0.0152 | 763360 | str_replace( $search = '[br]', $replace = '\n', $subject = ['category' => '3', 'website' => 'http://www.lynda.com/Maya-tutorials/Maya-Essentials-3-NURBS-Modeling-Techniques/96716-2.html', 'image' => ['height' => '474', 'width' => '450', 'segment' => [...]], 'sabnzbdurl' => '', 'messageid' => 'fTcDCAtM3Ws3SzxTwMZR6@spot.net', 'searchurl' => '', 'description' => 'NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory behind NURBS, starting with NURBS primitives and sculpting surfaces, and then through the modeling tools (Trim, Stitch, Project, and more) used to refine NURBS models in Maya. Author George Maestri also cover tech'..., 'sub' => '', 'filesize' => '519692376', 'poster' => 'Sluwesjaak', 'tag' => 'Sluwesjaak', 'nzb' => [0 => 'ksseVze1mP03SzxTwLgVK@spot.net'], 'title' => 'Lynda.com - Maya Essentials 3: NURBS Modeling Techniques', 'filename' => '', 'newsgroup' => '', 'subcata' => 'a0|', 'subcatb' => 'b26|', 'subcatc' => '', 'subcatd' => '', 'subcatz' => '', 'created' => '1341205725', 'key' => '3', 'prevMsgids' => [], 'newsreader' => '', 'id' => '622960', 0 => '622960', 1 => 'fTcDCAtM3Ws3SzxTwMZR6@spot.net', 2 => '3', 3 => 'Sluwesjaak', 4 => 'a0|', 5 => 'b26|', 6 => '', 7 => '', 8 => '', 9 => 'Lynda.com - Maya Essentials 3: NURBS Modeling Techniques', 10 => 'Sluwesjaak', 'stamp' => '1341205725', 11 => '1341205725', 'moderated' => NULL, 12 => NULL, 'rating' => '0', 13 => '0', 'commentcount' => '2', 14 => '2', 'reportcount' => '0', 15 => '0', 16 => '519692376', 'spotterid' => 'Zv0q2w', 17 => 'Zv0q2w', 'editstamp' => NULL, 18 => NULL, 'editor' => NULL, 19 => NULL, 'downloadstamp' => NULL, 20 => NULL, 'watchstamp' => NULL, 21 => NULL, 'seenstamp' => '1792949343', 22 => '1792949343', 'verified' => '1', 23 => '1', 'user-signature' => 'lcerC0guRCurFyLW6cvTabvn9LHKpXdOJ+SSBUaoO1qI81GrjKSGwZJOJ7c3KUzB===', 24 => 'lcerC0guRCurFyLW6cvTabvn9LHKpXdOJ+SSBUaoO1qI81GrjKSGwZJOJ7c3KUzB===', 'user-key' => ['exponent' => 'AQAB', 'modulo' => '7p+twjesxQ2OnGyjkjrCsbhbo3210V/HZzOF9mhSk6G7mJ/5LLhwDOhOAx40xykd'], 25 => 'YToyOntzOjg6ImV4cG9uZW50IjtzOjQ6IkFRQUIiO3M6NjoibW9kdWxvIjtzOjY0OiI3cCt0d2plc3hRMk9uR3lqa2pyQ3NiaGJvMzIxMFYvSFp6T0Y5bWhTazZHN21KLzVMTGh3RE9oT0F4NDB4eWtkIjt9', 'xml-signature' => 'KSsnccGK5w3qvAafRX73v1ZGcELJqbRHNDIVgJ829kU66/BzHfaI15+P3v+qL7at=', 26 => 'KSsnccGK5w3qvAafRX73v1ZGcELJqbRHNDIVgJ829kU66/BzHfaI15+P3v+qL7at=', 'fullxml' => '<Spotnet><Posting><Key>3</Key><Created>1341205725</Created><Poster>Sluwesjaak</Poster><Tag>Sluwesjaak</Tag><Title><![CDATA[Lynda.com - Maya Essentials 3: NURBS Modeling Techniques]]></Title><Description><![CDATA[NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory b'..., 27 => '<Spotnet><Posting><Key>3</Key><Created>1341205725</Created><Poster>Sluwesjaak</Poster><Tag>Sluwesjaak</Tag><Title><![CDATA[Lynda.com - Maya Essentials 3: NURBS Modeling Techniques]]></Title><Description><![CDATA[NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory b'..., 'listidtype' => NULL, 28 => NULL] ) | ...\SpotPage_editspot.php:39 |
| ( ! ) Warning: Array to string conversion in C:\wamp64\www\lib\page\SpotPage_editspot.php on line 39 | ||||
|---|---|---|---|---|
| Call Stack | ||||
| # | Time | Memory | Function | Location |
| 1 | 0.0001 | 366088 | {main}( ) | ...\index.php:0 |
| 2 | 0.0107 | 668248 | SpotPage_editspot->render( ) | ...\index.php:327 |
| 3 | 0.0152 | 763360 | str_replace( $search = '[br]', $replace = '\n', $subject = ['category' => '3', 'website' => 'http://www.lynda.com/Maya-tutorials/Maya-Essentials-3-NURBS-Modeling-Techniques/96716-2.html', 'image' => ['height' => '474', 'width' => '450', 'segment' => [...]], 'sabnzbdurl' => '', 'messageid' => 'fTcDCAtM3Ws3SzxTwMZR6@spot.net', 'searchurl' => '', 'description' => 'NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory behind NURBS, starting with NURBS primitives and sculpting surfaces, and then through the modeling tools (Trim, Stitch, Project, and more) used to refine NURBS models in Maya. Author George Maestri also cover tech'..., 'sub' => '', 'filesize' => '519692376', 'poster' => 'Sluwesjaak', 'tag' => 'Sluwesjaak', 'nzb' => [0 => 'ksseVze1mP03SzxTwLgVK@spot.net'], 'title' => 'Lynda.com - Maya Essentials 3: NURBS Modeling Techniques', 'filename' => '', 'newsgroup' => '', 'subcata' => 'a0|', 'subcatb' => 'b26|', 'subcatc' => '', 'subcatd' => '', 'subcatz' => '', 'created' => '1341205725', 'key' => '3', 'prevMsgids' => [], 'newsreader' => '', 'id' => '622960', 0 => '622960', 1 => 'fTcDCAtM3Ws3SzxTwMZR6@spot.net', 2 => '3', 3 => 'Sluwesjaak', 4 => 'a0|', 5 => 'b26|', 6 => '', 7 => '', 8 => '', 9 => 'Lynda.com - Maya Essentials 3: NURBS Modeling Techniques', 10 => 'Sluwesjaak', 'stamp' => '1341205725', 11 => '1341205725', 'moderated' => NULL, 12 => NULL, 'rating' => '0', 13 => '0', 'commentcount' => '2', 14 => '2', 'reportcount' => '0', 15 => '0', 16 => '519692376', 'spotterid' => 'Zv0q2w', 17 => 'Zv0q2w', 'editstamp' => NULL, 18 => NULL, 'editor' => NULL, 19 => NULL, 'downloadstamp' => NULL, 20 => NULL, 'watchstamp' => NULL, 21 => NULL, 'seenstamp' => '1792949343', 22 => '1792949343', 'verified' => '1', 23 => '1', 'user-signature' => 'lcerC0guRCurFyLW6cvTabvn9LHKpXdOJ+SSBUaoO1qI81GrjKSGwZJOJ7c3KUzB===', 24 => 'lcerC0guRCurFyLW6cvTabvn9LHKpXdOJ+SSBUaoO1qI81GrjKSGwZJOJ7c3KUzB===', 'user-key' => ['exponent' => 'AQAB', 'modulo' => '7p+twjesxQ2OnGyjkjrCsbhbo3210V/HZzOF9mhSk6G7mJ/5LLhwDOhOAx40xykd'], 25 => 'YToyOntzOjg6ImV4cG9uZW50IjtzOjQ6IkFRQUIiO3M6NjoibW9kdWxvIjtzOjY0OiI3cCt0d2plc3hRMk9uR3lqa2pyQ3NiaGJvMzIxMFYvSFp6T0Y5bWhTazZHN21KLzVMTGh3RE9oT0F4NDB4eWtkIjt9', 'xml-signature' => 'KSsnccGK5w3qvAafRX73v1ZGcELJqbRHNDIVgJ829kU66/BzHfaI15+P3v+qL7at=', 26 => 'KSsnccGK5w3qvAafRX73v1ZGcELJqbRHNDIVgJ829kU66/BzHfaI15+P3v+qL7at=', 'fullxml' => '<Spotnet><Posting><Key>3</Key><Created>1341205725</Created><Poster>Sluwesjaak</Poster><Tag>Sluwesjaak</Tag><Title><![CDATA[Lynda.com - Maya Essentials 3: NURBS Modeling Techniques]]></Title><Description><![CDATA[NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory b'..., 27 => '<Spotnet><Posting><Key>3</Key><Created>1341205725</Created><Poster>Sluwesjaak</Poster><Tag>Sluwesjaak</Tag><Title><![CDATA[Lynda.com - Maya Essentials 3: NURBS Modeling Techniques]]></Title><Description><![CDATA[NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory b'..., 'listidtype' => NULL, 28 => NULL] ) | ...\SpotPage_editspot.php:39 |
| ( ! ) Warning: Array to string conversion in C:\wamp64\www\lib\page\SpotPage_editspot.php on line 39 | ||||
|---|---|---|---|---|
| Call Stack | ||||
| # | Time | Memory | Function | Location |
| 1 | 0.0001 | 366088 | {main}( ) | ...\index.php:0 |
| 2 | 0.0107 | 668248 | SpotPage_editspot->render( ) | ...\index.php:327 |
| 3 | 0.0152 | 763360 | str_replace( $search = '[br]', $replace = '\n', $subject = ['category' => '3', 'website' => 'http://www.lynda.com/Maya-tutorials/Maya-Essentials-3-NURBS-Modeling-Techniques/96716-2.html', 'image' => ['height' => '474', 'width' => '450', 'segment' => [...]], 'sabnzbdurl' => '', 'messageid' => 'fTcDCAtM3Ws3SzxTwMZR6@spot.net', 'searchurl' => '', 'description' => 'NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory behind NURBS, starting with NURBS primitives and sculpting surfaces, and then through the modeling tools (Trim, Stitch, Project, and more) used to refine NURBS models in Maya. Author George Maestri also cover tech'..., 'sub' => '', 'filesize' => '519692376', 'poster' => 'Sluwesjaak', 'tag' => 'Sluwesjaak', 'nzb' => [0 => 'ksseVze1mP03SzxTwLgVK@spot.net'], 'title' => 'Lynda.com - Maya Essentials 3: NURBS Modeling Techniques', 'filename' => '', 'newsgroup' => '', 'subcata' => 'a0|', 'subcatb' => 'b26|', 'subcatc' => '', 'subcatd' => '', 'subcatz' => '', 'created' => '1341205725', 'key' => '3', 'prevMsgids' => [], 'newsreader' => '', 'id' => '622960', 0 => '622960', 1 => 'fTcDCAtM3Ws3SzxTwMZR6@spot.net', 2 => '3', 3 => 'Sluwesjaak', 4 => 'a0|', 5 => 'b26|', 6 => '', 7 => '', 8 => '', 9 => 'Lynda.com - Maya Essentials 3: NURBS Modeling Techniques', 10 => 'Sluwesjaak', 'stamp' => '1341205725', 11 => '1341205725', 'moderated' => NULL, 12 => NULL, 'rating' => '0', 13 => '0', 'commentcount' => '2', 14 => '2', 'reportcount' => '0', 15 => '0', 16 => '519692376', 'spotterid' => 'Zv0q2w', 17 => 'Zv0q2w', 'editstamp' => NULL, 18 => NULL, 'editor' => NULL, 19 => NULL, 'downloadstamp' => NULL, 20 => NULL, 'watchstamp' => NULL, 21 => NULL, 'seenstamp' => '1792949343', 22 => '1792949343', 'verified' => '1', 23 => '1', 'user-signature' => 'lcerC0guRCurFyLW6cvTabvn9LHKpXdOJ+SSBUaoO1qI81GrjKSGwZJOJ7c3KUzB===', 24 => 'lcerC0guRCurFyLW6cvTabvn9LHKpXdOJ+SSBUaoO1qI81GrjKSGwZJOJ7c3KUzB===', 'user-key' => ['exponent' => 'AQAB', 'modulo' => '7p+twjesxQ2OnGyjkjrCsbhbo3210V/HZzOF9mhSk6G7mJ/5LLhwDOhOAx40xykd'], 25 => 'YToyOntzOjg6ImV4cG9uZW50IjtzOjQ6IkFRQUIiO3M6NjoibW9kdWxvIjtzOjY0OiI3cCt0d2plc3hRMk9uR3lqa2pyQ3NiaGJvMzIxMFYvSFp6T0Y5bWhTazZHN21KLzVMTGh3RE9oT0F4NDB4eWtkIjt9', 'xml-signature' => 'KSsnccGK5w3qvAafRX73v1ZGcELJqbRHNDIVgJ829kU66/BzHfaI15+P3v+qL7at=', 26 => 'KSsnccGK5w3qvAafRX73v1ZGcELJqbRHNDIVgJ829kU66/BzHfaI15+P3v+qL7at=', 'fullxml' => '<Spotnet><Posting><Key>3</Key><Created>1341205725</Created><Poster>Sluwesjaak</Poster><Tag>Sluwesjaak</Tag><Title><![CDATA[Lynda.com - Maya Essentials 3: NURBS Modeling Techniques]]></Title><Description><![CDATA[NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory b'..., 27 => '<Spotnet><Posting><Key>3</Key><Created>1341205725</Created><Poster>Sluwesjaak</Poster><Tag>Sluwesjaak</Tag><Title><![CDATA[Lynda.com - Maya Essentials 3: NURBS Modeling Techniques]]></Title><Description><![CDATA[NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory b'..., 'listidtype' => NULL, 28 => NULL] ) | ...\SpotPage_editspot.php:39 |
| ( ! ) Warning: Cannot modify header information - headers already sent by (output started at C:\wamp64\www\lib\page\SpotPage_editspot.php:39) in C:\wamp64\www\lib\page\SpotPage_Abs.php on line 63 | ||||
|---|---|---|---|---|
| Call Stack | ||||
| # | Time | Memory | Function | Location |
| 1 | 0.0001 | 366088 | {main}( ) | ...\index.php:0 |
| 2 | 0.0107 | 668248 | SpotPage_editspot->render( ) | ...\index.php:327 |
| 3 | 0.0267 | 764352 | SpotPage_Abs->template( $tpl = 'editspot', $params = ['editspotform' => ['category' => '3', 'website' => 'http://www.lynda.com/Maya-tutorials/Maya-Essentials-3-NURBS-Modeling-Techniques/96716-2.html', 'image' => 'Array', 'sabnzbdurl' => '', 'messageid' => 'fTcDCAtM3Ws3SzxTwMZR6@spot.net', 'searchurl' => '', 'description' => 'NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory behind NURBS, starting with NURBS primitives and sculpting surfaces, and then through the modeling tools (Trim, Stitch, Project, and more) used to refine NURBS models in Maya. Author George Maestri also cover tech'..., 'sub' => '', 'filesize' => '519692376', 'poster' => 'Sluwesjaak', 'tag' => 'Sluwesjaak', 'nzb' => 'Array', 'title' => 'Lynda.com - Maya Essentials 3: NURBS Modeling Techniques', 'filename' => '', 'newsgroup' => '', 'subcata' => 'a0|', 'subcatb' => 'b26|', 'subcatc' => '', 'subcatd' => '', 'subcatz' => '', 'created' => '1341205725', 'key' => '3', 'prevMsgids' => 'Array', 'newsreader' => '', 'id' => '622960', 0 => '622960', 1 => 'fTcDCAtM3Ws3SzxTwMZR6@spot.net', 2 => '3', 3 => 'Sluwesjaak', 4 => 'a0|', 5 => 'b26|', 6 => '', 7 => '', 8 => '', 9 => 'Lynda.com - Maya Essentials 3: NURBS Modeling Techniques', 10 => 'Sluwesjaak', 'stamp' => '1341205725', 11 => '1341205725', 'moderated' => '', 12 => '', 'rating' => '0', 13 => '0', 'commentcount' => '2', 14 => '2', 'reportcount' => '0', 15 => '0', 16 => '519692376', 'spotterid' => 'Zv0q2w', 17 => 'Zv0q2w', 'editstamp' => '', 18 => '', 'editor' => '', 19 => '', 'downloadstamp' => '', 20 => '', 'watchstamp' => '', 21 => '', 'seenstamp' => '1792949343', 22 => '1792949343', 'verified' => '1', 23 => '1', 'user-signature' => 'lcerC0guRCurFyLW6cvTabvn9LHKpXdOJ+SSBUaoO1qI81GrjKSGwZJOJ7c3KUzB===', 24 => 'lcerC0guRCurFyLW6cvTabvn9LHKpXdOJ+SSBUaoO1qI81GrjKSGwZJOJ7c3KUzB===', 'user-key' => 'Array', 25 => 'YToyOntzOjg6ImV4cG9uZW50IjtzOjQ6IkFRQUIiO3M6NjoibW9kdWxvIjtzOjY0OiI3cCt0d2plc3hRMk9uR3lqa2pyQ3NiaGJvMzIxMFYvSFp6T0Y5bWhTazZHN21KLzVMTGh3RE9oT0F4NDB4eWtkIjt9', 'xml-signature' => 'KSsnccGK5w3qvAafRX73v1ZGcELJqbRHNDIVgJ829kU66/BzHfaI15+P3v+qL7at=', 26 => 'KSsnccGK5w3qvAafRX73v1ZGcELJqbRHNDIVgJ829kU66/BzHfaI15+P3v+qL7at=', 'fullxml' => '<Spotnet><Posting><Key>3</Key><Created>1341205725</Created><Poster>Sluwesjaak</Poster><Tag>Sluwesjaak</Tag><Title><![CDATA[Lynda.com - Maya Essentials 3: NURBS Modeling Techniques]]></Title><Description><![CDATA[NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory b'..., 27 => '<Spotnet><Posting><Key>3</Key><Created>1341205725</Created><Poster>Sluwesjaak</Poster><Tag>Sluwesjaak</Tag><Title><![CDATA[Lynda.com - Maya Essentials 3: NURBS Modeling Techniques]]></Title><Description><![CDATA[NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory b'..., 'listidtype' => '', 28 => ''], 'result' => class Dto_FormResult { public $_result = 'notsubmitted'; public $_data = [...]; public $_errors = [...]; public $_warnings = [...]; public $_info = [...] }] ) | ...\SpotPage_editspot.php:87 |
| 4 | 0.0268 | 764824 | SpotPage_Abs->sendExpireHeaders( $preventCaching = TRUE ) | ...\SpotPage_Abs.php:139 |
| 5 | 0.0268 | 764824 | header( $header = 'Cache-Control: private, post-check=1, pre-check=2, max-age=1, must-revalidate' ) | ...\SpotPage_Abs.php:63 |
| ( ! ) Warning: Cannot modify header information - headers already sent by (output started at C:\wamp64\www\lib\page\SpotPage_editspot.php:39) in C:\wamp64\www\lib\page\SpotPage_Abs.php on line 64 | ||||
|---|---|---|---|---|
| Call Stack | ||||
| # | Time | Memory | Function | Location |
| 1 | 0.0001 | 366088 | {main}( ) | ...\index.php:0 |
| 2 | 0.0107 | 668248 | SpotPage_editspot->render( ) | ...\index.php:327 |
| 3 | 0.0267 | 764352 | SpotPage_Abs->template( $tpl = 'editspot', $params = ['editspotform' => ['category' => '3', 'website' => 'http://www.lynda.com/Maya-tutorials/Maya-Essentials-3-NURBS-Modeling-Techniques/96716-2.html', 'image' => 'Array', 'sabnzbdurl' => '', 'messageid' => 'fTcDCAtM3Ws3SzxTwMZR6@spot.net', 'searchurl' => '', 'description' => 'NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory behind NURBS, starting with NURBS primitives and sculpting surfaces, and then through the modeling tools (Trim, Stitch, Project, and more) used to refine NURBS models in Maya. Author George Maestri also cover tech'..., 'sub' => '', 'filesize' => '519692376', 'poster' => 'Sluwesjaak', 'tag' => 'Sluwesjaak', 'nzb' => 'Array', 'title' => 'Lynda.com - Maya Essentials 3: NURBS Modeling Techniques', 'filename' => '', 'newsgroup' => '', 'subcata' => 'a0|', 'subcatb' => 'b26|', 'subcatc' => '', 'subcatd' => '', 'subcatz' => '', 'created' => '1341205725', 'key' => '3', 'prevMsgids' => 'Array', 'newsreader' => '', 'id' => '622960', 0 => '622960', 1 => 'fTcDCAtM3Ws3SzxTwMZR6@spot.net', 2 => '3', 3 => 'Sluwesjaak', 4 => 'a0|', 5 => 'b26|', 6 => '', 7 => '', 8 => '', 9 => 'Lynda.com - Maya Essentials 3: NURBS Modeling Techniques', 10 => 'Sluwesjaak', 'stamp' => '1341205725', 11 => '1341205725', 'moderated' => '', 12 => '', 'rating' => '0', 13 => '0', 'commentcount' => '2', 14 => '2', 'reportcount' => '0', 15 => '0', 16 => '519692376', 'spotterid' => 'Zv0q2w', 17 => 'Zv0q2w', 'editstamp' => '', 18 => '', 'editor' => '', 19 => '', 'downloadstamp' => '', 20 => '', 'watchstamp' => '', 21 => '', 'seenstamp' => '1792949343', 22 => '1792949343', 'verified' => '1', 23 => '1', 'user-signature' => 'lcerC0guRCurFyLW6cvTabvn9LHKpXdOJ+SSBUaoO1qI81GrjKSGwZJOJ7c3KUzB===', 24 => 'lcerC0guRCurFyLW6cvTabvn9LHKpXdOJ+SSBUaoO1qI81GrjKSGwZJOJ7c3KUzB===', 'user-key' => 'Array', 25 => 'YToyOntzOjg6ImV4cG9uZW50IjtzOjQ6IkFRQUIiO3M6NjoibW9kdWxvIjtzOjY0OiI3cCt0d2plc3hRMk9uR3lqa2pyQ3NiaGJvMzIxMFYvSFp6T0Y5bWhTazZHN21KLzVMTGh3RE9oT0F4NDB4eWtkIjt9', 'xml-signature' => 'KSsnccGK5w3qvAafRX73v1ZGcELJqbRHNDIVgJ829kU66/BzHfaI15+P3v+qL7at=', 26 => 'KSsnccGK5w3qvAafRX73v1ZGcELJqbRHNDIVgJ829kU66/BzHfaI15+P3v+qL7at=', 'fullxml' => '<Spotnet><Posting><Key>3</Key><Created>1341205725</Created><Poster>Sluwesjaak</Poster><Tag>Sluwesjaak</Tag><Title><![CDATA[Lynda.com - Maya Essentials 3: NURBS Modeling Techniques]]></Title><Description><![CDATA[NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory b'..., 27 => '<Spotnet><Posting><Key>3</Key><Created>1341205725</Created><Poster>Sluwesjaak</Poster><Tag>Sluwesjaak</Tag><Title><![CDATA[Lynda.com - Maya Essentials 3: NURBS Modeling Techniques]]></Title><Description><![CDATA[NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory b'..., 'listidtype' => '', 28 => ''], 'result' => class Dto_FormResult { public $_result = 'notsubmitted'; public $_data = [...]; public $_errors = [...]; public $_warnings = [...]; public $_info = [...] }] ) | ...\SpotPage_editspot.php:87 |
| 4 | 0.0268 | 764824 | SpotPage_Abs->sendExpireHeaders( $preventCaching = TRUE ) | ...\SpotPage_Abs.php:139 |
| 5 | 0.0309 | 765200 | header( $header = 'Expires: Mon, 12 Jul 2000 01:00:00 GMT' ) | ...\SpotPage_Abs.php:64 |
| ( ! ) Warning: Cannot modify header information - headers already sent by (output started at C:\wamp64\www\lib\page\SpotPage_editspot.php:39) in C:\wamp64\www\lib\page\SpotPage_Abs.php on line 96 | ||||
|---|---|---|---|---|
| Call Stack | ||||
| # | Time | Memory | Function | Location |
| 1 | 0.0001 | 366088 | {main}( ) | ...\index.php:0 |
| 2 | 0.0107 | 668248 | SpotPage_editspot->render( ) | ...\index.php:327 |
| 3 | 0.0267 | 764352 | SpotPage_Abs->template( $tpl = 'editspot', $params = ['editspotform' => ['category' => '3', 'website' => 'http://www.lynda.com/Maya-tutorials/Maya-Essentials-3-NURBS-Modeling-Techniques/96716-2.html', 'image' => 'Array', 'sabnzbdurl' => '', 'messageid' => 'fTcDCAtM3Ws3SzxTwMZR6@spot.net', 'searchurl' => '', 'description' => 'NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory behind NURBS, starting with NURBS primitives and sculpting surfaces, and then through the modeling tools (Trim, Stitch, Project, and more) used to refine NURBS models in Maya. Author George Maestri also cover tech'..., 'sub' => '', 'filesize' => '519692376', 'poster' => 'Sluwesjaak', 'tag' => 'Sluwesjaak', 'nzb' => 'Array', 'title' => 'Lynda.com - Maya Essentials 3: NURBS Modeling Techniques', 'filename' => '', 'newsgroup' => '', 'subcata' => 'a0|', 'subcatb' => 'b26|', 'subcatc' => '', 'subcatd' => '', 'subcatz' => '', 'created' => '1341205725', 'key' => '3', 'prevMsgids' => 'Array', 'newsreader' => '', 'id' => '622960', 0 => '622960', 1 => 'fTcDCAtM3Ws3SzxTwMZR6@spot.net', 2 => '3', 3 => 'Sluwesjaak', 4 => 'a0|', 5 => 'b26|', 6 => '', 7 => '', 8 => '', 9 => 'Lynda.com - Maya Essentials 3: NURBS Modeling Techniques', 10 => 'Sluwesjaak', 'stamp' => '1341205725', 11 => '1341205725', 'moderated' => '', 12 => '', 'rating' => '0', 13 => '0', 'commentcount' => '2', 14 => '2', 'reportcount' => '0', 15 => '0', 16 => '519692376', 'spotterid' => 'Zv0q2w', 17 => 'Zv0q2w', 'editstamp' => '', 18 => '', 'editor' => '', 19 => '', 'downloadstamp' => '', 20 => '', 'watchstamp' => '', 21 => '', 'seenstamp' => '1792949343', 22 => '1792949343', 'verified' => '1', 23 => '1', 'user-signature' => 'lcerC0guRCurFyLW6cvTabvn9LHKpXdOJ+SSBUaoO1qI81GrjKSGwZJOJ7c3KUzB===', 24 => 'lcerC0guRCurFyLW6cvTabvn9LHKpXdOJ+SSBUaoO1qI81GrjKSGwZJOJ7c3KUzB===', 'user-key' => 'Array', 25 => 'YToyOntzOjg6ImV4cG9uZW50IjtzOjQ6IkFRQUIiO3M6NjoibW9kdWxvIjtzOjY0OiI3cCt0d2plc3hRMk9uR3lqa2pyQ3NiaGJvMzIxMFYvSFp6T0Y5bWhTazZHN21KLzVMTGh3RE9oT0F4NDB4eWtkIjt9', 'xml-signature' => 'KSsnccGK5w3qvAafRX73v1ZGcELJqbRHNDIVgJ829kU66/BzHfaI15+P3v+qL7at=', 26 => 'KSsnccGK5w3qvAafRX73v1ZGcELJqbRHNDIVgJ829kU66/BzHfaI15+P3v+qL7at=', 'fullxml' => '<Spotnet><Posting><Key>3</Key><Created>1341205725</Created><Poster>Sluwesjaak</Poster><Tag>Sluwesjaak</Tag><Title><![CDATA[Lynda.com - Maya Essentials 3: NURBS Modeling Techniques]]></Title><Description><![CDATA[NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory b'..., 27 => '<Spotnet><Posting><Key>3</Key><Created>1341205725</Created><Poster>Sluwesjaak</Poster><Tag>Sluwesjaak</Tag><Title><![CDATA[Lynda.com - Maya Essentials 3: NURBS Modeling Techniques]]></Title><Description><![CDATA[NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory b'..., 'listidtype' => '', 28 => ''], 'result' => class Dto_FormResult { public $_result = 'notsubmitted'; public $_data = [...]; public $_errors = [...]; public $_warnings = [...]; public $_info = [...] }] ) | ...\SpotPage_editspot.php:87 |
| 4 | 0.0350 | 765200 | SpotPage_Abs->sendContentTypeHeader( $type = 'html' ) | ...\SpotPage_Abs.php:140 |
| 5 | 0.0350 | 765200 | header( $header = 'Content-Type: text/html; charset=utf-8' ) | ...\SpotPage_Abs.php:96 |